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Apryl Arrogante
Apryl Arrogante
Environment Artist • World Builder • Level Designer
San Antonio, United States

Summary

Open to work and looking for my next adventure! I'm a versatile 3D Environment Artist, ranging from prop creation to crafting immersive open-world levels for players to explore. I'm around 3 years in the industry and have shipped a AAA title with multiple expansions. I've been a driver for World Building. I've authored workflows, pipelines, concepted paper-maps, and greyblock to final art pass. Excels at bridging disciplines to accomplish what's best for the project as a team!
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Experienced in:
-Environments
-Prop Creation
-Module Kit Creation
-Level Design (Documentation, Paper Maps, and In-Engine Greyblock)
-World-building (from greybox to final)
-World and asset optimization for PC and Console
-Learning proprietary tools and engines for in-game implementation
-Bug tracking and fixing
-Playtesting and cataloging bugs
-Collaborating across multiple disciplines and leadership
-Organizing and creating documentation for pipelines/workflows
-Mentoring on an individual or group basis.

Skills

World BuildingStorytelling3D ModelingLow-poly ModelingEnvironment ModelingHard Surface ModelingProp ModelingHigh-poly ModelingSculptingRetopologyRenderingTexture Bakingmaterial makingTexturingLighting3D PrintingLevel Design

Software proficiency

Maya
Maya
ZBrush
ZBrush
Blender
Blender
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Procreate
Procreate
MediBang Paint
MediBang Paint
SpeedTree
SpeedTree
Houdini
Houdini

Productions

    • Video Game
      New World: Aeternum
    • Year
      2024
    • Role
      Associate Environment Artist 1 (World Builder)
    • Company
      Lost Boys Interactive
    • Video Game
      New World (Expansion) Rise of the Angry Earth (Elysian Wilds)
    • Year
      2023
    • Role
      Associate Environment Artist 1 (Prop Artist and World Builder)
    • Company
      Lost Boys Interactive
    • Video Game
      New World (Expansion) Brimstone Sands
    • Year
      2022
    • Role
      Junior Environment Artist (Prop Artist)
    • Company
      Lost Boys Interactive

Experience

  • Associate Environment Artist 1 at Lost Boys Interactive
    Remote Work
    May 2022 - September 2024

    -Created assets and textures with the studio’s proprietary engine for in-game implementation.

    Developed various points of interest from blockout to final in-game layouts in the studio's proprietary engine.

    -Ensured parts of the world were optimized by adjusting view distances and creating view blockers that matched the environment.

    -Collaborated with the Amazon New World team and our creative leadership to deliver game-ready assets, points of interest, bug-fixes, and multiple iterations according to feedback and revision rounds.