The console release of New World: Aeternum and the revamp of Cutless Keys were the last projects I worked on at Lost Boys Interactive with Amazon Games. It was a wonderful experience and I'm honored to have worked with such a remarkable team!
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The process for the portion I worked on: I used the asset library provided by the team to create these Thresholds in the Citadel area. The purpose of the thresholds is to indicate and distinguish each of the neighborhoods in Citadel and help players ground themselves on where they are in Citadel.
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Ricardo Cienfuegos did the Citadel area (seen in the background of the thresholds). Ethan Reeds did the lighting for Citadel and each of the thresholds.
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Michael Dunnam (Art Director) - https://www.artstation.com/mdunnam
Peter Hartmann (Lead Environment Artist) - https://www.artstation.com/peterhartmann
Ricardo Cienfuegos (World Builder) - https://www.artstation.com/ricardocienfuegos
Ethan Reeds (Lighting Artist) - https://www.artstation.com/ethanreeds9