The console release of New World: Aeternum and the revamp of Cutless Keys were the last projects I worked on at Lost Boys Interactive with Amazon Games. It was a fantastic experience and I'm honored to have worked with such a spectacular team!
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The process for the portion I worked on: I used Amazon Games' cliff rock and crystal rock kit to finalize this cave in the Citadel area. Initially, this cave didn't have an arch (on the left side of the image) and crystals, so the team had me finalize the cliff rocks for the cave, add the arch to help indicate the area from afar, and the crystals to help distinguish the area/create a landmark.
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In this area, I also collaborated with these fantastic artists! Ricardo Cienfuegos did the blockout and initial pass for the Crystal Cave. Ethan Reeds did the lighting and Crystal Rock lighting.
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Michael Dunnam (Art Director) - https://www.artstation.com/mdunnam
Peter Hartmann (Lead Environment Artist) - https://www.artstation.com/peterhartmann
Ricardo Cienfuegos (World Builder) - https://www.artstation.com/ricardocienfuegos
Ethan Reeds (Lighting Artist) - https://www.artstation.com/ethanreeds9